On Monday evening we easily downed Omnitron. We had stacked some good practice attempts under our belt from last week so we were able to one shot it. Not a bad fight in terms of mechanics. It’s the standard don’t stand in this, kite and nuke adds, move out of the laser, swap boss targets with shared health pool council style fight. There is a lot of damage hitting the raid and I found that though I was the prescribed tank healer, I needed to help out with heals where I could.
I used HR like Paragon uses Druids during this encounter and this took a serious drain on my mana pool. One tip I would recommend is having someone call out the blue circle (Power Generator) that healers can stand in to restore mana. They can be difficult to see during the encounter as there is graphical mayhem all over the place. These bosses have a never ending health pool and mana was a serious issue towards the end of the fight.
Taking a healing reduction from DP whenever it came off Cd was not an issue. Despite using it on Cd, I still needed two innervates during the fight. By the end of the fight I was tossing whatever heals I could out to heal the tanks with no mana and desperately counting down the seconds until DP came of Cd. If you are struggling with mana it may be better to BL/TW during Arcanotron when the healers are all standing in a blue circle as the effects of BL/TW stack with Power Generator.
We spent the rest of the night getting cozy with the creepiest alchemist and creator of Chimera…
Despite the vicious rumor that at its core Maloriak is just a tank and spank, there is a lot more to it than that. There are adds, there are interrupts, there is an iceblock that does damage when you’re put inside and damage when you’re broken out. There is a frontal cone AOE effect that the raid has to stack for and someone who gets a debuff and has to run out of the group.
This AOE hits for a lot so this is where you’re going to use your HR along with AW if you have it available for use. You’re going to want to pop DP as much as you can during this fight and I found that directly after the adds go down after the green vial goes out was an ok place to pop it.
Mana wasn’t too big an issue for me on this fight so don’t be afraid to share that extra mana by spot healing the raid if things get hairy. I will write another post on this encounter when we down it. When we called it on Monday we were beating our faces against his enrage so expect a post soon.
How many healers are you using, and what classes? Once we switched to 2 healing, and an add break cycle of “interrupt, release, release, release, interrupt, interrupt” we found the adds manageable. Nine adds at the end of a red phase is a little dicey some times, but good CD coordination does wonders.
We were using three healers. Myself, Our resto Shaman and our Holy Priest. I will let my raid leader know that you mentioned doing the fight with two healers. Dps may have been one of our issues so the payoff could be huge.