Posts Tagged ‘WoW’

 Many of you may have noticed that I took a good break from providing you with the ooey gooey Healadin content you love. Well unfortunately due to semi-serious life rearrangements I have had to take a break from WoW. I have thought about it a lot and I feel really conflicted.

I miss writing for you. It was so much fun to watch as my seedling grew up, nutured by the community. I miss the community, not just the friends that I had made during what was practically a career of WoW but also the folks who were nice enough to email me about the blog and chat through comments.

I used to joke that being a Guild Master was on  on my resume.  It’s not but wouldn’t it be nice if we could explain to folks who are unfamiliar with the game why we love it so much and what we get from the experience? There are those of us who eat, breath and sleep WoW. Heck I’ve even heard one of my guidlies theorycrafting in his sleep!

I am reluctant to say that this will be my last post so keep an eye out for the ocasional thought bubble popping up on the site.  I was really happy to see people still visiting, reading, and commenting on past work. Feel free to check in from time to time and drop me a comment and I will do my best to respond.

In the off chance that this is my final article I would like to offer one piece of advise that I am sure most of you take to heart. It’s life is short so live it the way you want, love the life you live. I feel that so many people try to fit themselves into a box with the tag “Normal Life” but that box is tiny and cramped. Never be ashamed or embarassed to let your freak flag fly.


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 I am beginning to loathe the dungeon finder tool but not for the reason you’d think. It’s true that most of my recent experiences with it in Cata have been terribad.

I have encountered tanks who think we should be able to heal them through everything, tanks who think we don’t need cc, tanks who regularly break cc then don’t bother to pickup the breaks. I’ve butt heads with dps who go afk, dps who can’t target of target, and dps who get really mad when they die from standing in the poop.

But none of this really bothers me. Aside from the occasional ground slam, I am now at the point where I can heal through anything a pug group has to throw at me. I dislike the LFD tool for a totally different reason altogether.

Before the LFD tool, most of my time in-game was spent tanking. This was before I fell head over heals for holy. I collected healers like they were epic mounts. I had a continuously updated friends list full of healers from the server who I had run with and knew were reliable.

I used to be a go-to tank for a lot of healers as well. I would get whispers when I logged in because folks were just waiting to see a tank who was available to get in a quick daily. Random people would even offer me gold to tank for them. Of course I would never take it but it was nice to feel needed.

I don’t want to come off wrong here. I’m not hatin’ me some LFG because I don’t feel popular anymore. I’m rallying against it because it has removed the need to group up with players from my server community.

This constant need to find reliable players to pug heroics was the best reason for interacting with the community. Now with segregation between 10 man and 25 man raids and the LFD tool, the only players I regularly interact with are my guildies.

I miss  the days of LFGs and LFMs laced between the ongoing steam of verbal diarrhea that is Trade chat. I miss socializing with members of Bladefist while casually making our way through AN or UP; chatting about old guilds like 40 Man Failboat and infamous players like Blackball and Panobad.

Is this the case on most servers nowadays?  That there is little reason for venturing outside the social confides of your guild and meeting new people in a social game like WoW has become a chore? What sort of things are you doing to meet new people on your server?

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With less than a month left in Winter, I am counting down the days until Spring. It seems a little foolish, I know. As if on this day, the first day of Spring I can expect nothing but warm sunny days. Not in New England but with every passing day I know that I am closer to not having to don my hat gloves and coat every morning, that the days are getting longer, and I won’t have to worry about snow for another eight months.

A lot of exciting stuff is happening right now. I just got back from vacation. I was visiting a friend who I originally met through online gaming. This is not the first time that I have been able to meet the person behind the avatar. I met some of my guildies at Blizzcon and then in December more of us got together for the release of Cata. I often sit back from the keyboard and wonder what some of my guildies might be like in person. It’s always cool to be able to put it all together. I am really hoping to meet some more of my friends from Azeroth at this years Blizzcon. Yoda, Red, Van, I’m talking about you here.

In game, my raid team is only working on Cho’Gall, Nefarian, and Al’akir for our progression. You can expect to see some more raid boss guides popping up on the site in the next week or so. Our Tuesday night romp through BoT ended with Cho’Gall decimating the team with only 4% health remaining. That was after about a dozen attempts where we took the fight into the second phase. The first phase of the fight is a faceroll compared to the mayhem in phase two. Hopefully with a little more practice we will have it this evening. Any tips or tricks your team uses for the four tentacles would be appreciated.

Out of game, PAXeast is in two weeks. If you have no idea what I am talking about, PAXeast is the biggest gaming event on the east coast all year-long. I attended this three-day convention last year and I felt like I had died and gone to gaming Valhalla. There will be plenty to please everyone from casuals, to hardcores, console gamers to pc players, serious RPers to munchkin board gamers.

I am really, really excited about this event and if you live in the New England area I would highly recommend getting a day pass and checking this thing out. You will not be disappointed. I will be in attendance all three days and would love to meet up with fellow pallies, or bloggers,  gamers, or basically anyone who wants to meet up. 🙂

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When I think about what it means to play too much a few different things come to mind.

I think of Clara from hit web series, The Guild. Clara, for folks who have never seen the show is the loveable stay-at-home Mom who neglects her kids, her husband, and almost every other aspect of her real life to play a MMO, not unlike WoW. The character emphasizes how hard it can be to balance real life responsibilities and MMOs, especially when you throw young children into the mix.

Back in Wrath, I regularly pugged in a 25 man where the  raid lead and his partner just had a newborn daughter. My heart went out to him because I know he was trying hard to keep it all together. But, twenty-minute baby afks started to add up and it didn’t take long for him to realize that he had to take a break from the game.

I am not at the point in my life where I am thinking about taking on the huge responsibility of raising children. I may never get to that point. I would like to say that I am willing to give up gaming if I had to but it has always been such a huge part of my life.

When I ran my guild back in Wrath, WoW took up most of my weekdays after work and some weekends. It’s probably safe to say that it was way too much WoW. I was religiously running raids four nights a week and sunday night guild meetings. I found myself blowing off everything besides work just to be there for the guild. It was definitely way too much.

Being a member of Obsessive, I show up for raids at least twice a week. I always set aside Monday and Tuesdays and nothing comes between me and raid night. Pretty much I’m like this kid twice a week. As you can imagine this becomes a bit of a bone of contention with the misses.  

On Tuesday I wasn’t feeling so good. I left work in the afternoon and went to the doctors passed out in the waiting room. Eventually they saw me gave me some Tylenol for my fever and sent me home with some antibiotics. That night, I was sick as the dickens but I wasn’t going to let it stop me from downing bosses. The girl said that it was a serious problem that I was putting raiding before my health. 

That night, post-patch we downed six bosses. It was the best raid night that we have had post-Cataclysm. We one shot Atramedes. I got three pieces of loot if you count my T11 pants bought with Valor Points. She went to bed early and told me not to wake her up. She was mad as hell in the morning. Was it worth it? Maybe…

Back in Wrath, I remember being on vent one beautiful sunny sunday afternoon running some BGs with guildies and one of my buddies came back from being AFK. He said, “my girlfriend is packing her stuff up right now, she’s leaving me.” Then he said something that I’ll never forget, “third girlfriend I lost to WoW, good riddance”, and then he cracked a beer.

We have all heard stories of MMO addiction getting out of hand. In the new millenium rehabilitation centers for treating video game addiction have started opening around there world, spotlighting this issue. I think many of us justify how much time we spend playing by comparing ourselves to others who never seem to log out of game.

I have heard a lot of crazy stories about MMO addiction gone terribad. What stories have you heard? When do you think it’s time to set up an intervention? Just how much is too much?

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So I can’t help but notice that half of the healing classes (shamz and priests) acquired some overall buffage with patch 4.0.6 and as per tradition we got more of our mechanics trivialized.

I can imagine that there are some folks out there saying but wait Pork, didn’t you see the buff to DP? Yes I read that bit too but I hardly consider it a buff. With DL, HL, and FL costing us ten percent more mana, I have the sneaking suspicion that Blizz is not happy over abundance of mana (assuming you’re not using FL at all and using HR sparingly) and we should expect some OOMage when raiding tonight.

I am definitely not saying that the other classes did not deserve a buff and to be frank it makes our jobs easier. I was very surprised to see resto droods get an over the head swing with the nerfbat as well. Chad, healing lead and a mate who I talk about on the blog gave up his restro drood in favor for his holy priest. Hearing him talk about the spec’s weaknesses and reasons for rerolling, I was expecting to see some improvements made.

I am not going to start feeling sorry for myself yet but I do feel bad for healadins who are still gearing in heroics. I remember back when I was hating every second of it and I can’t help but think that the headblow to PoTI and our main healing arsenal becoming more expensive is going to take a heavy toll on what I remember being a very strained mana pool.

Last night Yoda, our resto shamz pst me and said something to the effect of is my meter correct that you were at about 100% mana the whole time we were killing Magmaw? I admitted yes and he said that in the future he’d ask for additional raid heals if he was getting low on mana. I didn’t have the heart to tell him that I was being pretty liberal in tossing out heals to everyone. I was worried he might reroll and steal all my drops.

All kidding aside I can understand why Blizz increased the mana cost of DL and HL. It would have been nice if they had left FL as is because they just made a very big waste of mana (which was on par with other healing classes big mana heals) an even bigger waste of mana. No one in their right mind should be using this spell now. But to be honest I didn’t use this spell and so I am not upset by these changes.

I am upset about the change to PoTI. I can’t help but think that this isn’t just a nerf to our talent it’s also going to be a nerf to HoSac, which is my favorite Cd. I really hope that we will still be able to use this ability without having to worry about dying because it is perfect for both heavy tank damage mitigation or just saving some mana.  

Some changes I would have liked to see…

  • A raid wide damage mitigation Cd, making us a more effective option for raid healing
  • A boost to HS healing output for a lil more healing on the go
  • LoH returns mana without glyphing (less mana would be ok) so it does not feel quite as mandatory freeing up space for something more fun
  • A shorter Cd on HR, again increasing our ability to raid heal, the mana cost is high enough that you don’t want to spam this

These are just some things I brainstormed last night while thinking about the changes that Blizz made to us in 4.0.6. I think none of the changes make our class more fun to play. I also think they further pigeon-hole us in the tank healer role. What changes to holy paladins would you like to see? How could Blizz make our class for fun to play? As alway, your thoughts are always appreciated.

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Some years back I remember reading a news article about a college student who took advantage of some desperate male MMOers by pretending to be a sexy lady MMOer on his sexy Nightelf female toon, flirting with them and getting them to shower him in gold and in-game items. The article said that this guy was doing it as a social experiment, but I wasn’t buying it. 

I bet you’ve heard stories like this pop up from time to time. Not everyone who is  trans-tooned is rolling that way to take advantage of unwitting players. I know players on both sides of the gender fence who choose not to roll their own gender for various reasons.

I know plenty of females who don’t want people to know they’re girls. They can fly under the radar without anyone harassing them, male or female. It’s been my experience that female gamers can ruthlessly harass other females worse than men, so I can understand why girls might want to do this.

My ex-girlfriend always played male characters. She said she thought people in LFD and BGs were more likely to follow directions if they thought they were coming from a member of the male persuasion. This brings up interesting questions about the role gender plays in authority. I liked that we could be flirtatious and playful with each other while in randoms without making it obvious that we were not a heteronormative couple.

Plenty of folks (male and female) say they do it because they prefer the look of the in-game character models of the opposing gender. The troll female comes to mind when I think of notoriously terrible looking female models. Reading up for this article, many girls on the forums say that they play female but wouldn’t be caught dead playing one of the Worgen female models.

TimmyPowegamer: “They are trolls, they should look ugly and frumpy and hunched over like the males. Not pretty and upright like humans and elves. Same with Orcs.”
Many women prefer to play an attractive looking character. Listed as one of the female options the picture at the right could mistaken for male.

A lot of people hate the way armor looks on a specific gender. I personally am glad that blizzard stopped putting midriffs on female armor,  but I think they could do a little better at differentiating it from the male armor models. I have heard guys make the argument that they don’t like the way cloth armor looks on male models. One guy told me he liked the way plate armor looked on his female toon’s back side.

Strych: “My college roomate had a toon named and modeled after his girlfriend. I think he spent more time oggling his toon though. When he finally got the ultimatum, he chose his digital GF over the analog.”

Do you find it strange when your male friends have female names for their female toons? Or do you think it’s just a normal part of the RP experience involved in the MMORPG? I would never judge the trans-tooned, I just want to get some insight on the reasons players roll the opposite gender. I find it fascinating that so much of this goes on in the MMO world.

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If you read the comments thread from my last post then you already know that last night we downed Maloriak and I got the healing trinket Jar of Ancient Remedies. I could not be more pleased with the way the team performed last night. Each attempt we got steadily closer and closer to downing the boss.

It doesn’t always happen that way. Sometimes it can seem like your team is working backwards. We’ve all been there, after a long night of wiping, people are starting to lose their concetration and get sloppy. Our raid leader usually calls it early if he notices that we are fighting the morale monster along side the boss.

This is always greatly appreciated and I feel like it actually helps us in the future. I feel like (and you may have experienced this) players can get a mental block which can keep them from downing a boss as a result of low morale. Raid leader take note, if you notice your team is loosing that forward momentum on a boss move on to a different boss or call it a night. The extra time spent wiping should not be considered valuable practice attempts.

Here’s some more food for thought. No it’s not pie and it’s definently not cake, the cake is a lie. I am mostly solely responsible for keeping both tanks up during the encounter. I get help from the other healers in emergency situations but in obsessive we echew the model where you assign a healer to each tank. Instead we have two “raid” healers and we all work together to help out where we can if needed. Most my time spent is healing the unbeaconed tank, spamming LoD on the raid and shooting off a quick heal if I see someone who is scary low on health.

As we all know there is usually a running commentary going on in most raids between the tanks and the healers. Good communication is always important but vent can get pretty crowded with too many people talking. Our tanks are nice enough to let us know when they are going to be taking big damage by shouting “Big Heals!”   Big heals means that the tank who yells it is going to have to be peeled off the floor if we don’t react fast.

This is fool-proof for abilities like Magmaw’s Mangle and Maloriak’s Dibilitating Slime. It’s great for me becuase I have trouble with tunnel vision while watching healthbars and Cd timers. Usually the raid leader is going to be calling out a lot of different abilites by name but abilities that effect the healers get our special little code word. If your tanks are not already giving the healers tipoffs like this for progression content then you can recommend it. Feel free to borrow Big Heals too. I found it really useful on Maloriak to hold off on using HoSac (which I normally use on Cd as a mana saving device) untill Nex utters (in his charming french-canadian accent) those two spiffy little words.

Next up we will be working on Atramedes and did I mention that we downed double dragons sometime in the last two weeks? Expect a strat posted with some tips the next time we down it. Also any tips on that fight are greatly appreciated as it wasn’t a very clean kill last time and I’m not looking forward to stepping to the duo again.

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